Dana Schneider News Dnd 5e Melee Sorcerer Build

dana Schneider News Dnd 5e Melee Sorcerer Build
dana Schneider News Dnd 5e Melee Sorcerer Build

Dana Schneider News Dnd 5e Melee Sorcerer Build Stone is melee centric but is a really outdated ua. race wise, as a draconic sorcerer, several elves and half elves give access to longswords and or rapiers for a decent finesse options. you could pick anything you wanted for stone. starting stats: 8 str, 14 ( 2) dex, 15 ( 1) con, 8 int, 12 wis, 14 cha. Take the rest of your levels in sorcerer, bumping cha to 20 with your first two ability score increases. take the warcaster feat after that. spells: booming blade and or green flame blade. these will be how you attack in melee. shield and absorb elements. reaction spells to keep you alive.

dana Schneider News Dnd 5e Melee Sorcerer Build
dana Schneider News Dnd 5e Melee Sorcerer Build

Dana Schneider News Dnd 5e Melee Sorcerer Build Using the 2nd 5th spell slot brackets mostly, its either a 3d6 or 4d6 attack and fop rerolls the 1's, so an average of 12 or 16 damage before cantrip. definitely better than using a dagger with mediocre dex for an average of 4.5 7.5 pre cantrip depending on your dex. For races your and a melee sorcerer build you'll probably want a race that provides charisma, and either strength, dexterity, or possibly constitution bonuses. half elf is probably the best option, others could include dragonborn, aasimer (volos guide to monsters), or tiefling. there's also the drow from sword coast adventure guide. From the pit of the 9th. jun 12, 2022. #1. so apparently we are playing a second character in current campaign. it’s not quite west marches but we will have a couple characters to use from time to time. i am pretty happy with my melee oriented death cleric but thought about a melee sorcerer focused to some extent on blade cantrips. Cleric 1 sorcerer 4 has level three spell slots (though no level three spells), which are needed to upcast on this build. with full plate and a shield we can wade into combat with a 20 base ac (reaction absorb elements or shield for enhanced defense). twin booming blade allows two attacks for only one sorcery point.

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