Grand Finale Ascension 20 Silent Run Slay The Spire

ascension 20 grand finale Deck My Best run Ever The silent sl
ascension 20 grand finale Deck My Best run Ever The silent sl

Ascension 20 Grand Finale Deck My Best Run Ever The Silent Sl Thanks cars drawyou can find jorbs shirts and hoodies at: bonfire jorbs if you want to buy the games we've been playing check out: ww. Wow!you can find jorbs shirts and hoodies at: bonfire jorbs if you want to buy the games we've been playing check out: nexus.gg j.

The Perfect grand finale Deck ascension 20 silent run slay
The Perfect grand finale Deck ascension 20 silent run slay

The Perfect Grand Finale Deck Ascension 20 Silent Run Slay The deck has grand finale in it, that counts!link to twitch vod: twitch.tv videos 705885089you can find jorbs shirts and hoodies at: www . But i still feel that on a20, the silent relies on finding catalyst to an unfun extent. edit: after discussion in this thread, my view has shifted to "silent is too reliant on finding either catalyst or intangible, such as wraith form." it's true that wraith form enables a lot more strategies to be viable on ascension 20 act 4. The basic silent game plan may be summarized as cards >energy >cards >energy >cards. silent has two cards that create more energy than they spend, instantly: concentrate, and tactician. it also has great draw in acrobatics and reflex, along with cycling in prepared and calculated gamble. Generally terrible cards: tactician, reflex, distraction, grand finale, tools of the trade. hard shiv isn't the best strat for silent because of time eater, but it is possible to overcome him if you're not all in on shivs. once you get to a20 there's a 2 3 chance a time eater will appear in endgame, so make sure you have some value cards.

grand finale Infinite With The Abacus ascension 20 The silent slayо
grand finale Infinite With The Abacus ascension 20 The silent slayо

Grand Finale Infinite With The Abacus Ascension 20 The Silent Slayо The basic silent game plan may be summarized as cards >energy >cards >energy >cards. silent has two cards that create more energy than they spend, instantly: concentrate, and tactician. it also has great draw in acrobatics and reflex, along with cycling in prepared and calculated gamble. Generally terrible cards: tactician, reflex, distraction, grand finale, tools of the trade. hard shiv isn't the best strat for silent because of time eater, but it is possible to overcome him if you're not all in on shivs. once you get to a20 there's a 2 3 chance a time eater will appear in endgame, so make sure you have some value cards. Just fight the elites. because a run of slay the spire can take upwards of two hours on ascension 20, sometimes it's best to get strong or die trying. silent, on the current patch, is absolutely terrible at handling act 1 elites. her card strength is just a bit poor unless you luck out with a lucky neow reward. Grand finale is a card for the silent. it deals an impressive 50 damage to all enemies, and costs no energy, but it can only be played if your draw pile is empty. this makes it very difficult to use effectively, or at all. upon upgrade it deals an additional 10 damage to every enemy. you should never take grand finale unless you have a way to keep cards between turns, either from well laid.

grand finale It S Happening ascension 20 silent run slay T
grand finale It S Happening ascension 20 silent run slay T

Grand Finale It S Happening Ascension 20 Silent Run Slay T Just fight the elites. because a run of slay the spire can take upwards of two hours on ascension 20, sometimes it's best to get strong or die trying. silent, on the current patch, is absolutely terrible at handling act 1 elites. her card strength is just a bit poor unless you luck out with a lucky neow reward. Grand finale is a card for the silent. it deals an impressive 50 damage to all enemies, and costs no energy, but it can only be played if your draw pile is empty. this makes it very difficult to use effectively, or at all. upon upgrade it deals an additional 10 damage to every enemy. you should never take grand finale unless you have a way to keep cards between turns, either from well laid.

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