Undertale Room_water_redacted 和 Room_soundtest

undertale room Water Redacted е њ room Soundtest Youtube
undertale room Water Redacted е њ room Soundtest Youtube

Undertale Room Water Redacted е њ Room Soundtest Youtube 將room值修改為272可進入這個water redacted房間,往下走可進入room值為270的soundtest房間。 一開始的bgm:premonition(警示)音效測試房四首歌:0:30 happy town. Undertale hidden room: room water redacted and room soundtest welcome back to another video guys. today we're investigating two hidden connected rooms in.

undertale Hidden room room Water Redacted And room Soundtest Youtube
undertale Hidden room room Water Redacted And room Soundtest Youtube

Undertale Hidden Room Room Water Redacted And Room Soundtest Youtube For those who are unaware, here is a picture of what they look like: this mysterious entity can only be encountered two times in the entire game. the first is in an unused room called “room water redacted”, which is pitch black and features the song “premonition”. as you move forward, [redacted] will fade into view. Theory. room water redacted is an inaccessible room where you meet this strange "redacted" individual, which is not talked about a lot, even though it is one of the possibly sprites for w.d. gaster, (according to the undertale wiki.) i just had a small thought when i dug into this a bit more. if you go down from this room, it leads to the sound. In undertale's game files, the player cannot access some rooms by conventional means.[1][2][3] if the player attempts to access these inaccessible rooms (the "dogcheck" rooms are 0–3, 78–80, 239–241, and 266–335), the "dogcheck" value returns out of range and cause the annoying dog to appear in the middle of a black screen while "sigh of dog" or "dance of dog" plays. the rooms below. Room 296 (room fire4) a room that was presumably meant to be used as an area for hotland. the room even plays the hotland overworld theme, "another medium". the room seems to use floor tiles from waterfall as a placeholder. the room contains a path lined with directional vents that carry the player to the right.

room Water Redacted And The Stable R undertale
room Water Redacted And The Stable R undertale

Room Water Redacted And The Stable R Undertale In undertale's game files, the player cannot access some rooms by conventional means.[1][2][3] if the player attempts to access these inaccessible rooms (the "dogcheck" rooms are 0–3, 78–80, 239–241, and 266–335), the "dogcheck" value returns out of range and cause the annoying dog to appear in the middle of a black screen while "sigh of dog" or "dance of dog" plays. the rooms below. Room 296 (room fire4) a room that was presumably meant to be used as an area for hotland. the room even plays the hotland overworld theme, "another medium". the room seems to use floor tiles from waterfall as a placeholder. the room contains a path lined with directional vents that carry the player to the right. Well, the thing that makes me believe that is its placement. all the file names of rooms in waterfall (and only waterfall) have "water" in them. this means that if room water redacted was actually going to be a normal room and [redacted] a normal character, it was going to be in waterfall. this is further backed up by the fact that the horse. Plays in room 272 aka room water redacted plays at the same speed as the ost, however faster than in gane.

서류 언더테일 이스터에그 Room Water Redacted Youtube
서류 언더테일 이스터에그 Room Water Redacted Youtube

서류 언더테일 이스터에그 Room Water Redacted Youtube Well, the thing that makes me believe that is its placement. all the file names of rooms in waterfall (and only waterfall) have "water" in them. this means that if room water redacted was actually going to be a normal room and [redacted] a normal character, it was going to be in waterfall. this is further backed up by the fact that the horse. Plays in room 272 aka room water redacted plays at the same speed as the ost, however faster than in gane.

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